Brass Watch Games

Shipyard: The Combat Update — Progress Report #5

by Jonah on March 4, 2014

I haven’t had much time to work on Shipyard lately. Unfortunately, real life rather got in the way. Nonetheless, I’ve made a bit of progress on the combat system. You can now actually attack the enemy from the battle screen to damage their systems. You will also see a damage effect appear on the exterior of their ship. This is not tied to the system’s hit points, and is merely an aesthetic difference.

battle screen preview 2

That’s the only major thing. As for minor stuff, ships now have tooltips in the navigation screen, some behind-the-scenes stuff has been reworked to allow higher framerates, a framerate counter has been added (visible in the top right of the above screenshot), and I redid the image for the Crawler Transport item (I always thought the old one looked a bit derpy). I’ll almost certainly redo the other items as well, but that will come either when I feel like it or when I inevitably rewrite the item and inventory system.

Just look at this sexy beast:

crawler preview

Welp, that’s all for today! Hopefully life gets less hectic for a while so I can focus on game development.

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