{"id":12,"date":"2014-01-27T23:28:30","date_gmt":"2014-01-27T23:28:30","guid":{"rendered":"http:\/\/www.brasswatchgames.com\/?page_id=12"},"modified":"2020-05-03T13:42:28","modified_gmt":"2020-05-03T20:42:28","slug":"shipyard","status":"publish","type":"page","link":"http:\/\/brasswatchgames.com\/?page_id=12","title":{"rendered":"Shipyard (Old Java Version)"},"content":{"rendered":"<h1><img loading=\"lazy\" class=\"aligncenter size-full wp-image-44\" src=\"https:\/\/i0.wp.com\/www.brasswatchgames.com\/wp-content\/uploads\/2014\/01\/biglogo1.png?resize=512%2C128\" alt=\"biglogo\" width=\"512\" height=\"128\" data-recalc-dims=\"1\" \/><\/h1>\n<h1>About<\/h1>\n<p><strong>This version of the game is officially abandoned, and remains available only for posterity&#8217;s sake. Instead, I am working on a ground-up remake using C++ instead of Java. Development is slow because I have a full-time job, and the new version is still too early to release, but you can follow its development on my blog on this site.<\/strong><\/p>\n<p>Shipyard is BWG&#8217;s first (and only, so far) game project. It first saw the light of day in August 2013, when I released an early version of the ship editor as a &#8220;tech demo.&#8221; Since then, I have been developing and expanding it. Though it is still far from complete, it has come a long way since that initial version.<\/p>\n<p>Shipyard is a turn-based strategy game in a science fiction universe. The core mechanic is the ability to build your spaceship from individual systems. Combat revolves around strategically destroying enemy systems to hamper its ability to fight back\u00a0while you wear down its structural integrity. The world is randomly generated and, though it is thinly populated at the moment, I have plans to fill it with NPC ships and stations, asteroids to mine, planets to explore, and all that good stuff.<\/p>\n<h1><strong>Download<\/strong><\/h1>\n<p><a title=\"Shipyard pre-alpha 0.8.1\" href=\"http:\/\/www.brasswatchgames.com\/shipyard\/shipyard_081a.zip\">Shipyard Pre-Alpha 0.8.1a (Full Client Archive)<\/a><\/p>\n<p><strong>Or get it on itch.io:<\/strong><br \/>\n<iframe loading=\"lazy\" src=\"https:\/\/itch.io\/embed\/70384\" width=\"552\" height=\"167\" frameborder=\"0\"><\/iframe><\/p>\n<h1><strong>Setup<\/strong><\/h1>\n<p>Shipyard requires the latest version of Java to run. If you get an error on your first attempt at running the game, try updating your Java before asking for support here.<\/p>\n<p>If you downloaded the launcher, simply open it with Java (double-clicking should work unless you&#8217;ve changed your settings manually) and click\u00a0<em>Download Latest<\/em>. The Launcher will automatically download and extract the game for you. The game files will be placed in a folder called &#8220;shipyard&#8221; in the same location as the launcher. When that is finished, click\u00a0<em>Start Game<\/em>. The launcher checks for updates when you first run it, and will give you the option of downloading the latest version if there is one. Doing so will remove the old game files from your computer, but will leave your saves, screenshots, and blueprints intact.<\/p>\n<p>If you downloaded the game archive, extract all of the game files to a location of your choosing, then run the file called <em>shipyard.jar<\/em> to start the game. Running the game this way will not notify you of new game versions.<\/p>\n<h1><strong>Screenshots<\/strong><\/h1>\n<div id=\"attachment_17\" style=\"width: 1034px\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/i0.wp.com\/www.brasswatchgames.com\/wp-content\/uploads\/2014\/01\/scrn_2014_01_27_1390862900322.png\"><img aria-describedby=\"caption-attachment-17\" loading=\"lazy\" class=\"size-large wp-image-17\" src=\"https:\/\/i0.wp.com\/www.brasswatchgames.com\/wp-content\/uploads\/2014\/01\/scrn_2014_01_27_1390862900322-1024x576.png?resize=1024%2C576\" alt=\"Interior Editor\" width=\"1024\" height=\"576\" data-recalc-dims=\"1\" \/><\/a><p id=\"caption-attachment-17\" class=\"wp-caption-text\">Shipyard screen interior view, allowing placement of systems.<\/p><\/div>\n<div id=\"attachment_16\" style=\"width: 1034px\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/i0.wp.com\/www.brasswatchgames.com\/wp-content\/uploads\/2014\/01\/scrn_2014_01_27_1390863020205.png\"><img aria-describedby=\"caption-attachment-16\" loading=\"lazy\" class=\"size-large wp-image-16\" src=\"https:\/\/i0.wp.com\/www.brasswatchgames.com\/wp-content\/uploads\/2014\/01\/scrn_2014_01_27_1390863020205-1024x576.png?resize=1024%2C576\" alt=\"Shop Window\" width=\"1024\" height=\"576\" data-recalc-dims=\"1\" \/><\/a><p id=\"caption-attachment-16\" class=\"wp-caption-text\">Item shop window<\/p><\/div>\n<div id=\"attachment_15\" style=\"width: 1034px\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/i0.wp.com\/www.brasswatchgames.com\/wp-content\/uploads\/2014\/01\/scrn_2014_01_27_1390863005584.png\"><img aria-describedby=\"caption-attachment-15\" data-attachment-id=\"15\" data-permalink=\"http:\/\/brasswatchgames.com\/?attachment_id=15\" data-orig-file=\"https:\/\/i0.wp.com\/brasswatchgames.com\/wp-content\/uploads\/2014\/01\/scrn_2014_01_27_1390863005584.png?fit=1280%2C720\" data-orig-size=\"1280,720\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"Warp Gate Window\" data-image-description=\"&lt;p&gt;Warp gate destination selection window, showing randomly generated galaxy&lt;\/p&gt;\n\" data-image-caption=\"&lt;p&gt;Warp gate destination selection window, showing randomly generated galaxy&lt;\/p&gt;\n\" data-medium-file=\"https:\/\/i0.wp.com\/brasswatchgames.com\/wp-content\/uploads\/2014\/01\/scrn_2014_01_27_1390863005584.png?fit=300%2C169\" data-large-file=\"https:\/\/i0.wp.com\/brasswatchgames.com\/wp-content\/uploads\/2014\/01\/scrn_2014_01_27_1390863005584.png?fit=1024%2C576\" loading=\"lazy\" class=\"size-large wp-image-15\" src=\"https:\/\/i0.wp.com\/www.brasswatchgames.com\/wp-content\/uploads\/2014\/01\/scrn_2014_01_27_1390863005584-1024x576.png?resize=1024%2C576\" alt=\"Warp Gate Window\" width=\"1024\" height=\"576\" srcset=\"https:\/\/i0.wp.com\/brasswatchgames.com\/wp-content\/uploads\/2014\/01\/scrn_2014_01_27_1390863005584.png?resize=1024%2C576 1024w, https:\/\/i0.wp.com\/brasswatchgames.com\/wp-content\/uploads\/2014\/01\/scrn_2014_01_27_1390863005584.png?resize=300%2C169 300w, https:\/\/i0.wp.com\/brasswatchgames.com\/wp-content\/uploads\/2014\/01\/scrn_2014_01_27_1390863005584.png?resize=768%2C432 768w, https:\/\/i0.wp.com\/brasswatchgames.com\/wp-content\/uploads\/2014\/01\/scrn_2014_01_27_1390863005584.png?w=1280 1280w\" sizes=\"(max-width: 1000px) 100vw, 1000px\" data-recalc-dims=\"1\" \/><\/a><p id=\"caption-attachment-15\" class=\"wp-caption-text\">Warp gate destination selection window, showing randomly generated galaxy<\/p><\/div>\n<div id=\"attachment_14\" style=\"width: 1034px\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/i0.wp.com\/www.brasswatchgames.com\/wp-content\/uploads\/2014\/01\/scrn_2014_01_27_1390862939931.png\"><img aria-describedby=\"caption-attachment-14\" loading=\"lazy\" class=\"size-large wp-image-14\" src=\"https:\/\/i0.wp.com\/www.brasswatchgames.com\/wp-content\/uploads\/2014\/01\/scrn_2014_01_27_1390862939931-1024x576.png?resize=1024%2C576\" alt=\"Ship Overview Window\" width=\"1024\" height=\"576\" data-recalc-dims=\"1\" \/><\/a><p id=\"caption-attachment-14\" class=\"wp-caption-text\">Ship overview window, showing status of the various systems on the ship<\/p><\/div>\n<div id=\"attachment_13\" style=\"width: 1034px\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/i0.wp.com\/www.brasswatchgames.com\/wp-content\/uploads\/2014\/01\/scrn_2014_01_27_1390862920844.png\"><img aria-describedby=\"caption-attachment-13\" loading=\"lazy\" class=\"size-large wp-image-13\" src=\"https:\/\/i0.wp.com\/www.brasswatchgames.com\/wp-content\/uploads\/2014\/01\/scrn_2014_01_27_1390862920844-1024x576.png?resize=1024%2C576\" alt=\"Weapons Editor\" width=\"1024\" height=\"576\" data-recalc-dims=\"1\" \/><\/a><p id=\"caption-attachment-13\" class=\"wp-caption-text\">Shipyard screen weapons view, allowing placement of weapons on the exterior of the ship<\/p><\/div>\n<h1><strong>Version History<\/strong><\/h1>\n<p><iframe loading=\"lazy\" style=\"width: 100%; height: 600px; overflow-y: scroll; overflow-x: none;\" src=\"http:\/\/www.brasswatchgames.com\/shipyard\/changelog.html\" width=\"320\" height=\"240\"><\/iframe><\/p>\n<p><strong>NOTE: The comments are not for support. Please send any bug reports to support@brasswatchgames.com or use the Contact form above. Any comments asking for support will be deleted.<\/strong><\/p>\n","protected":false},"excerpt":{"rendered":"<p>About This version of the game is officially abandoned, and remains available only for posterity&#8217;s sake. Instead, I am working on a ground-up remake using C++ instead of Java. Development is slow because I have a full-time job, and the new version is still too early to release, but you can follow its development on [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":6,"menu_order":0,"comment_status":"open","ping_status":"closed","template":"","meta":{"jetpack_post_was_ever_published":false},"jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/P4ieDM-c","jetpack-related-posts":[{"id":6,"url":"http:\/\/brasswatchgames.com\/?page_id=6","url_meta":{"origin":12,"position":0},"title":"Games","date":"January 27, 2014","format":false,"excerpt":"Shipyard Shipyard is my first game project. It is a 2D turn-based strategy with a spaceship building mechanic.\u00a0Development has been a slow, meandering journey and will be on hiatus after the release of Alpha 1.0.0 while I work on other projects. More Information Murder on the Disorient Express A collaboration\u2026","rel":"","context":"Similar post","img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":24,"url":"http:\/\/brasswatchgames.com\/?page_id=24","url_meta":{"origin":12,"position":1},"title":"About","date":"January 27, 2014","format":false,"excerpt":"I am an aspiring game developer making making small, independent video games. It's currently just a fun hobby, but I have high hopes of doing it full time down the road. Starting in the fall, I will be studying game design at the University of California Santa Cruz. This is\u2026","rel":"","context":"Similar post","img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":463,"url":"http:\/\/brasswatchgames.com\/?page_id=463","url_meta":{"origin":12,"position":2},"title":"Side Projects","date":"September 12, 2016","format":false,"excerpt":"These are things I've worked on that aren't games, but are still pretty cool. After Cataclysm Mod for From the Depths I'm part of a group of players of a game called\u00a0From the Depths, a voxel-based shipbuilding game, and our specific focus is on realism. When the game didn't give\u2026","rel":"","context":"Similar post","img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":453,"url":"http:\/\/brasswatchgames.com\/?page_id=453","url_meta":{"origin":12,"position":3},"title":"Murder on the Disorient Express","date":"September 12, 2016","format":false,"excerpt":"Murder on the Disorient Express is a text-based mystery game my friend Shayne and I made as part of a game design class we took together a few months ago. We were so happy with it that we continued to develop it even after the class ended. The premise is\u2026","rel":"","context":"Similar post","img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]}],"_links":{"self":[{"href":"http:\/\/brasswatchgames.com\/index.php?rest_route=\/wp\/v2\/pages\/12"}],"collection":[{"href":"http:\/\/brasswatchgames.com\/index.php?rest_route=\/wp\/v2\/pages"}],"about":[{"href":"http:\/\/brasswatchgames.com\/index.php?rest_route=\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"http:\/\/brasswatchgames.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/brasswatchgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=12"}],"version-history":[{"count":2,"href":"http:\/\/brasswatchgames.com\/index.php?rest_route=\/wp\/v2\/pages\/12\/revisions"}],"predecessor-version":[{"id":1020,"href":"http:\/\/brasswatchgames.com\/index.php?rest_route=\/wp\/v2\/pages\/12\/revisions\/1020"}],"up":[{"embeddable":true,"href":"http:\/\/brasswatchgames.com\/index.php?rest_route=\/wp\/v2\/pages\/6"}],"wp:attachment":[{"href":"http:\/\/brasswatchgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=12"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}