{"id":453,"date":"2016-09-12T02:37:48","date_gmt":"2016-09-12T02:37:48","guid":{"rendered":"http:\/\/www.brasswatchgames.com\/?page_id=453"},"modified":"2017-06-03T00:02:22","modified_gmt":"2017-06-03T00:02:22","slug":"murder-on-the-disorient-express","status":"publish","type":"page","link":"http:\/\/brasswatchgames.com\/?page_id=453","title":{"rendered":"Murder on the Disorient Express"},"content":{"rendered":"<p><em>Murder on the Disorient Express<\/em> is a text-based mystery game my friend <a href=\"http:\/\/shaynehayes.net\/\">Shayne<\/a> and I made as part of a game design class we took together a few months ago. We were so happy with it that we continued to develop it even after the class ended.<\/p>\n<p>The premise is simple: you are on a train, where a passenger has been murdered. The train arrives at the next station in four hours, so you have that much time to discover as much as you can. You can move freely around the train, but fifteen minutes pass every time to talk to someone. Be careful though,\u00a0the other passengers move around and go about their business whether you&#8217;re there or not, so choose the leads you want to follow wisely!<\/p>\n<p><strong><a href=\"http:\/\/brasswatchgames.com\/disorient-express\/\" target=\"_blank\">Click here to play!<\/a><\/strong><\/p>\n<p><strong><a href=\"https:\/\/shaynehayes.itch.io\/murder-on-the-disorient-express\">Or find it on Shayne&#8217;s itch.io page!<\/a><\/strong><\/p>\n<p>The game is made in <a href=\"https:\/\/twinery.org\/\">Twine<\/a>, a free online tool for creating text adventure games. Try it, it&#8217;s neat!<\/p>\n<p><strong>NOTE: Not to be confused with &#8220;Disorient on the Murder Express.&#8221; That&#8217;s a different game made by different people with an unfortunate naming coincidence.<\/strong><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Murder on the Disorient Express is a text-based mystery game my friend Shayne and I made as part of a game design class we took together a few months ago. We were so happy with it that we continued to develop it even after the class ended. The premise is simple: you are on a [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":6,"menu_order":0,"comment_status":"open","ping_status":"closed","template":"","meta":{"jetpack_post_was_ever_published":false},"jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/P4ieDM-7j","jetpack-related-posts":[{"id":6,"url":"http:\/\/brasswatchgames.com\/?page_id=6","url_meta":{"origin":453,"position":0},"title":"Games","date":"January 27, 2014","format":false,"excerpt":"Shipyard Shipyard is my first game project. It is a 2D turn-based strategy with a spaceship building mechanic.\u00a0Development has been a slow, meandering journey and will be on hiatus after the release of Alpha 1.0.0 while I work on other projects. More Information Murder on the Disorient Express A collaboration\u2026","rel":"","context":"Similar post","img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":12,"url":"http:\/\/brasswatchgames.com\/?page_id=12","url_meta":{"origin":453,"position":1},"title":"Shipyard (Old Java Version)","date":"January 27, 2014","format":false,"excerpt":"About This version of the game is officially abandoned, and remains available only for posterity's sake. Instead, I am working on a ground-up remake using C++ instead of Java. Development is slow because I have a full-time job, and the new version is still too early to release, but you\u2026","rel":"","context":"With 3 comments","img":{"alt_text":"Interior Editor","src":"https:\/\/i0.wp.com\/www.brasswatchgames.com\/wp-content\/uploads\/2014\/01\/scrn_2014_01_27_1390862900322-1024x576.png?resize=350%2C200","width":350,"height":200},"classes":[]},{"id":463,"url":"http:\/\/brasswatchgames.com\/?page_id=463","url_meta":{"origin":453,"position":2},"title":"Side Projects","date":"September 12, 2016","format":false,"excerpt":"These are things I've worked on that aren't games, but are still pretty cool. After Cataclysm Mod for From the Depths I'm part of a group of players of a game called\u00a0From the Depths, a voxel-based shipbuilding game, and our specific focus is on realism. When the game didn't give\u2026","rel":"","context":"Similar post","img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":24,"url":"http:\/\/brasswatchgames.com\/?page_id=24","url_meta":{"origin":453,"position":3},"title":"About","date":"January 27, 2014","format":false,"excerpt":"I am an aspiring game developer making making small, independent video games. It's currently just a fun hobby, but I have high hopes of doing it full time down the road. Starting in the fall, I will be studying game design at the University of California Santa Cruz. This is\u2026","rel":"","context":"Similar post","img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]}],"_links":{"self":[{"href":"http:\/\/brasswatchgames.com\/index.php?rest_route=\/wp\/v2\/pages\/453"}],"collection":[{"href":"http:\/\/brasswatchgames.com\/index.php?rest_route=\/wp\/v2\/pages"}],"about":[{"href":"http:\/\/brasswatchgames.com\/index.php?rest_route=\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"http:\/\/brasswatchgames.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/brasswatchgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=453"}],"version-history":[{"count":1,"href":"http:\/\/brasswatchgames.com\/index.php?rest_route=\/wp\/v2\/pages\/453\/revisions"}],"predecessor-version":[{"id":526,"href":"http:\/\/brasswatchgames.com\/index.php?rest_route=\/wp\/v2\/pages\/453\/revisions\/526"}],"up":[{"embeddable":true,"href":"http:\/\/brasswatchgames.com\/index.php?rest_route=\/wp\/v2\/pages\/6"}],"wp:attachment":[{"href":"http:\/\/brasswatchgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=453"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}