{"id":463,"date":"2016-09-12T03:22:58","date_gmt":"2016-09-12T03:22:58","guid":{"rendered":"http:\/\/www.brasswatchgames.com\/?page_id=463"},"modified":"2016-09-12T03:22:58","modified_gmt":"2016-09-12T03:22:58","slug":"side-projects","status":"publish","type":"page","link":"http:\/\/brasswatchgames.com\/?page_id=463","title":{"rendered":"Side Projects"},"content":{"rendered":"<p>These are things I&#8217;ve worked on that aren&#8217;t games, but are still pretty cool.<\/p>\n<h1>After Cataclysm Mod for <em>From the Depths<\/em><\/h1>\n<p>I&#8217;m part of a group of players of a game called\u00a0<em><a href=\"http:\/\/store.steampowered.com\/app\/268650\/\">From the Depths<\/a><\/em>, a voxel-based shipbuilding game, and our specific focus is on realism. When the game didn&#8217;t give us exactly what we wanted, we started this mod\u00a0with me doing programming and a couple others on 3D modeling and texture work. It is now (as far as I know) the most popular mod for FtD on the Steam Workshop with over 2000 subscribers!<\/p>\n<p><strong><a href=\"http:\/\/steamcommunity.com\/sharedfiles\/filedetails\/?id=753758001\">Click here to\u00a0check it out!<\/a><\/strong><\/p>\n<h1>@CoolMetalBands<\/h1>\n<p>A twitter bot that comes up with elevator pitches for weird metal bands, pushing the limits of what humans will actually listen to.<\/p>\n<p>It&#8217;s made with using <a href=\"http:\/\/cheapbotsdonequick.com\">Cheap Bots Done Quick<\/a>, an online tool for making Twitter bots with Tracery syntax. You can\u00a0also check out the source for my bot at\u00a0<a href=\"http:\/\/cheapbotsdonequick.com\/source\/coolmetalbands\">http:\/\/cheapbotsdonequick.com\/source\/coolmetalbands<\/a>.<\/p>\n<p><a class=\"twitter-timeline\" href=\"https:\/\/twitter.com\/CoolMetalBands\" data-height=\"400\" data-theme=\"dark\">Tweets by CoolMetalBands<\/a> <script async src=\"\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n","protected":false},"excerpt":{"rendered":"<p>These are things I&#8217;ve worked on that aren&#8217;t games, but are still pretty cool. After Cataclysm Mod for From the Depths I&#8217;m part of a group of players of a game called\u00a0From the Depths, a voxel-based shipbuilding game, and our specific focus is on realism. When the game didn&#8217;t give us exactly what we wanted, [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":6,"menu_order":1000,"comment_status":"closed","ping_status":"closed","template":"","meta":{"jetpack_post_was_ever_published":false},"jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/P4ieDM-7t","jetpack-related-posts":[{"id":12,"url":"http:\/\/brasswatchgames.com\/?page_id=12","url_meta":{"origin":463,"position":0},"title":"Shipyard (Old Java Version)","date":"January 27, 2014","format":false,"excerpt":"About This version of the game is officially abandoned, and remains available only for posterity's sake. Instead, I am working on a ground-up remake using C++ instead of Java. Development is slow because I have a full-time job, and the new version is still too early to release, but you\u2026","rel":"","context":"With 3 comments","img":{"alt_text":"Interior Editor","src":"https:\/\/i0.wp.com\/www.brasswatchgames.com\/wp-content\/uploads\/2014\/01\/scrn_2014_01_27_1390862900322-1024x576.png?resize=350%2C200","width":350,"height":200},"classes":[]},{"id":453,"url":"http:\/\/brasswatchgames.com\/?page_id=453","url_meta":{"origin":463,"position":1},"title":"Murder on the Disorient Express","date":"September 12, 2016","format":false,"excerpt":"Murder on the Disorient Express is a text-based mystery game my friend Shayne and I made as part of a game design class we took together a few months ago. We were so happy with it that we continued to develop it even after the class ended. The premise is\u2026","rel":"","context":"Similar post","img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":24,"url":"http:\/\/brasswatchgames.com\/?page_id=24","url_meta":{"origin":463,"position":2},"title":"About","date":"January 27, 2014","format":false,"excerpt":"I am an aspiring game developer making making small, independent video games. It's currently just a fun hobby, but I have high hopes of doing it full time down the road. Starting in the fall, I will be studying game design at the University of California Santa Cruz. This is\u2026","rel":"","context":"Similar post","img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":6,"url":"http:\/\/brasswatchgames.com\/?page_id=6","url_meta":{"origin":463,"position":3},"title":"Games","date":"January 27, 2014","format":false,"excerpt":"Shipyard Shipyard is my first game project. It is a 2D turn-based strategy with a spaceship building mechanic.\u00a0Development has been a slow, meandering journey and will be on hiatus after the release of Alpha 1.0.0 while I work on other projects. More Information Murder on the Disorient Express A collaboration\u2026","rel":"","context":"Similar post","img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]}],"_links":{"self":[{"href":"http:\/\/brasswatchgames.com\/index.php?rest_route=\/wp\/v2\/pages\/463"}],"collection":[{"href":"http:\/\/brasswatchgames.com\/index.php?rest_route=\/wp\/v2\/pages"}],"about":[{"href":"http:\/\/brasswatchgames.com\/index.php?rest_route=\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"http:\/\/brasswatchgames.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/brasswatchgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=463"}],"version-history":[{"count":0,"href":"http:\/\/brasswatchgames.com\/index.php?rest_route=\/wp\/v2\/pages\/463\/revisions"}],"up":[{"embeddable":true,"href":"http:\/\/brasswatchgames.com\/index.php?rest_route=\/wp\/v2\/pages\/6"}],"wp:attachment":[{"href":"http:\/\/brasswatchgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=463"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}