{"id":183,"date":"2014-06-25T14:22:05","date_gmt":"2014-06-25T14:22:05","guid":{"rendered":"http:\/\/www.brasswatchgames.com\/?p=183"},"modified":"2014-06-25T14:22:05","modified_gmt":"2014-06-25T14:22:05","slug":"going-on-vacation-today","status":"publish","type":"post","link":"http:\/\/brasswatchgames.com\/?p=183","title":{"rendered":"Going on Vacation Today"},"content":{"rendered":"<p>I a couple hours, my family will be leaving on vacation which will last between two and three weeks. During that time I will not be able to work on Shipyard,\u00a0and so I will have no reason to post here. I will still be able to provide some degree of support for the game,\u00a0on the off chance someone actually needs it (to this day, I have not received a single official bug report &#8212; I wish that was a testament to my <em>mad coding skills<\/em> but more likely it demonstrates my poor marketing of the game). Anyway, the point is that I will not be able to work on the game for the next couple weeks and so you won&#8217;t be seeing any development news during that time.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I a couple hours, my family will be leaving on vacation which will last between two and three weeks. During that time I will not be able to work on Shipyard,\u00a0and so I will have no reason to post here. I will still be able to provide some degree of support for the game,\u00a0on the [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"jetpack_publicize_message":"","jetpack_is_tweetstorm":false,"jetpack_publicize_feature_enabled":true},"categories":[3,1],"tags":[],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/p4ieDM-2X","jetpack-related-posts":[{"id":164,"url":"http:\/\/brasswatchgames.com\/?p=164","url_meta":{"origin":183,"position":0},"title":"A Quick Update","date":"May 26, 2014","format":false,"excerpt":"It's been multiple weeks since I last posted here, so I figured I should at least tell everyone what's been going on. School has just finished a six-week period of one test after another, during which\u00a0time I took an unannounced break from coding due to lack of both free time\u2026","rel":"","context":"In &quot;Game Development News&quot;","img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":655,"url":"http:\/\/brasswatchgames.com\/?p=655","url_meta":{"origin":183,"position":1},"title":"What Happened to Shipyard?","date":"May 20, 2018","format":false,"excerpt":"You may have noticed that\u00a0this website hasn't been awfully active lately, with only\u00a0one\u00a0off-topic post in 2017\u00a0and none this year. There are many reasons for this, not the least of which being poor overall mental health sapping my motivation to take care of myself at a basic level, let alone develop\u2026","rel":"","context":"In &quot;Blogs &amp; Other&quot;","img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":203,"url":"http:\/\/brasswatchgames.com\/?p=203","url_meta":{"origin":183,"position":2},"title":"Shipyard Development News 8 August 2014","date":"August 8, 2014","format":false,"excerpt":"It's been a while since I posted one of these, mainly because I've been working more on the Sooper Seecret Tank Project\u00a0than on Shipyard over the last couple weeks. However, as Shipyard is still the primary focus of this site at the moment, I figured I had better share what\u2026","rel":"","context":"In &quot;Game Development News&quot;","img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":348,"url":"http:\/\/brasswatchgames.com\/?p=348","url_meta":{"origin":183,"position":3},"title":"Shifting Focus","date":"August 26, 2015","format":false,"excerpt":"This isn't a regular development news so much as a general rambling on my efforts as a game developer. I don't expect everyone to read every word, so the important parts will be written in bold. Shipyard was released as a \"tech demo\" exactly two years ago today. Since then,\u2026","rel":"","context":"In &quot;Game Development News&quot;","img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":186,"url":"http:\/\/brasswatchgames.com\/?p=186","url_meta":{"origin":183,"position":4},"title":"I HAVE RETURNED!","date":"July 15, 2014","format":false,"excerpt":"Two and a half weeks, nine US states, and countless hours of anime later, I have finally returned from my road trip! I'm actually writing this a few days after returning because I'm super lazy like that, but the important part is that I'm back. That means back to working\u2026","rel":"","context":"In &quot;Game Development News&quot;","img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":106,"url":"http:\/\/brasswatchgames.com\/?p=106","url_meta":{"origin":183,"position":5},"title":"Shipyard: The Combat Update &#8212; Progress Report #7","date":"April 1, 2014","format":false,"excerpt":"Real life was particularly conservative in its allotment of free time last couple weeks, hence my lack of posting. However, school has gone on spring break as of last Saturday, and I intend to spend a decent portion of my time working on Shipyard. I have already made some significant\u2026","rel":"","context":"In &quot;Game Development News&quot;","img":{"alt_text":"scrn_2014_04_01_1396389550045","src":"https:\/\/i0.wp.com\/www.brasswatchgames.com\/wp-content\/uploads\/2014\/04\/scrn_2014_04_01_1396389550045-1024x576.png?resize=350%2C200","width":350,"height":200},"classes":[]}],"_links":{"self":[{"href":"http:\/\/brasswatchgames.com\/index.php?rest_route=\/wp\/v2\/posts\/183"}],"collection":[{"href":"http:\/\/brasswatchgames.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/brasswatchgames.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/brasswatchgames.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/brasswatchgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=183"}],"version-history":[{"count":0,"href":"http:\/\/brasswatchgames.com\/index.php?rest_route=\/wp\/v2\/posts\/183\/revisions"}],"wp:attachment":[{"href":"http:\/\/brasswatchgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=183"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/brasswatchgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=183"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/brasswatchgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=183"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}