You may have noticed that this website hasn’t been awfully active lately, with only one off-topic post in 2017 and none this year. There are many reasons for this, not the least of which being poor overall mental health sapping my motivation to take care of myself at a basic level, let alone develop video games. I have, occasionally, still […]
I forgot to tell you I worked on another game too!
by Jonah on September 12, 2016
About half a year ago my friend Shayne and I made a text adventure game for a game design class we were both taking. It’s actually been available to play on at brasswatchgames.com/disorient-express/ for most of that time but I never remembered to mention it or make a page for it… until now! Click here […]
Shipyard is now on itch.io!
by Jonah on June 5, 2016
Shipyard is now available to download on itch.io as well as this site! This isn’t an update, just an alternate way to acquire the game. You also have the option of adding a payment for the game. This is 100% optional but it motivates me to continue developing the game and helps me pay for college and […]
by Jonah on August 26, 2015
This isn’t a regular development news so much as a general rambling on my efforts as a game developer. I don’t expect everyone to read every word, so the important parts will be written in bold. Shipyard was released as a “tech demo” exactly two years ago today. Since then, its development has been a […]
Brass Watch Games Official YouTube Channel
by Jonah on July 13, 2015
Since I started BWG, I’ve been posting development videos to my personal YouTube account, where they get mixed in with all the Minecraft mods and random other crap that I post. However, I’ve finally decided to do the professional thing and make a separate, “official” channel for all BWG-related videos. There’s nothing on it yet, […]
Server Troubles: Two Months Later
by Jonah on January 31, 2015
The server problem which was preventing me from uploading Shipyard version 0.8.1a is, apparently, still an issue. I tried again to upload the update today (24 Jan. 2015) and it seems waiting for it to sort itself out isn’t going to help matters. It’s bad enough that this is occurring with a pure bug-fixing update […]
I HAVE RETURNED!
by Jonah on July 15, 2014
Two and a half weeks, nine US states, and countless hours of anime later, I have finally returned from my road trip! I’m actually writing this a few days after returning because I’m super lazy like that, but the important part is that I’m back. That means back to working on Shipyard, as well as […]
Going on Vacation Today
by Jonah on June 25, 2014
I a couple hours, my family will be leaving on vacation which will last between two and three weeks. During that time I will not be able to work on Shipyard, and so I will have no reason to post here. I will still be able to provide some degree of support for the game, on the […]
A Quick Update
by Jonah on May 26, 2014
It’s been multiple weeks since I last posted here, so I figured I should at least tell everyone what’s been going on. School has just finished a six-week period of one test after another, during which time I took an unannounced break from coding due to lack of both free time and inspiration (the latter being […]
Greetings from Brass Watch Games!
by Jonah on January 27, 2014
Hello, everybody, and welcome to Brass Watch Games. BWG is the professional name under which I will be releasing any games I make in the future. I say “I” because BWG is a one-man operation. I am an aspiring game designer and general gaming enthusiast, who hopes to one day turn BWG into a real […]