When I started the original Shipyard, I only knew how to program in Java, a language which makes it very easy to slap together something basically functional but not particularly efficient. This was only exacerbated by my lack of experience. To pick one of many examples, the game’s graphics were done entirely with Java’s built-in […]
Shipyard Remake: Friendship ended with Java, now C++ is my best friend
by Jonah on June 30, 2018