If you came here from my gamedev.net developer journal, you’ve already seen this announcement. For the rest of you, though, this may be the first you’ve heard of it. I’ve decided that it’s about time I added the combat system to Shipyard. There’s a lot of preparation required before the final leap, but I thought […]
(Coming Soon) Shipyard: The Combat Update
by Jonah on January 28, 2014