It’s been a while, but I’ve finally found the time to do a bit of work on Shipyard. On today’s menu we have something special: combat animations. Because of this, the usual series of screenshots wouldn’t do it justice, so I went ahead and made this instead:
Not everything is finished yet. As you can see, the only available animations are blue and orange versions of a simple bullet. Don’t worry, though; I’m working on adding more fitting animations for the weapons that need them. The Torpedo Launcher is going to get something that actually looks like a torpedo, the medium-size Gauss and Plasma Cannons are getting larger bullets, the Twin Autocannon is getting a smaller bullet, etc.